
Clipped Wings
|
Posted - 2005.07.13 11:09:00 -
[1]
Disclaimer: This is conjecture and assumptions from my side, I do not have any concrete evidence. But bear with me and listen:
A medium POS can, at current time online, and maintain 1-2 large turrets, 3-6 medium turrets, and maybe even a small turret or 2. True, it won't have much in the ways of utility, and as such be a military installation only. But it can be done, and it acn still be fitted with a couple of corporate hanger arrays, for in space refitting.
Against that kind of defence, I have a very nasty feeling that a Dread, siege mode or not, will simply not be able to tank it. At all. Unless you fill up the dread with adaptive nano membranes and 1-2 citadel armor repairers (assuming you're armor tanking), I don't believe that the repairers will keep up in the long run, much less be able to tank it in burst damage. As all guns will fire roughly at the same time, depending on state of aggression, I'd say that above defensive installation would be able to more or less one-volley pretty much anything. I doubt anyone will really want to have to claw back to armor, by beign sent into structure by the first volley.
The current damage output, and in particular, range of POS'es are something that seems way over the top.
A large POS? A large, defended, POS?
Let's assume we take a large POS, kit it with a moon mining array, and a few other practical things, and then kit defensive modules for the rest of it. What, 8 large turrets or so? I don't think any ship in the game can tank that. At all. So, solution would be to warp in 10+ dreadnaughts and haev them enter siege mode, calculating that at least one of them would die initially?
Not forgetting that a small POS apparantly now have a lockrange of 250K, so even small/medium turrets (how come you can fit oversized turrets for POS'es, btw?) will still be able to hit out at that range, with the right ammo. And their damage mod means that...well, it won't matter much.
What's the approximate cost for a large POS + modules? Honest question, I don't have the figures, but I'd wager a guess and say that you can get all things you'd need for under a billion. That installation will be able to annihilate a dread that tried to go into siege mode inside range. Also, I'd wager a guess and say that even a dread, in siege mode, will be hard pressed to hit consistantly at 260K...not to mention its vulnerability.
It just seems the isk needed to take down a POS, versus what it costs to set up a POS, is not at all balanced.
Constructive critic is welcome, as I stated, there are very few things here I have evidence for. It's just one of those gut feeling things...
Cheers.
-Clipped Wings of LFC
"I believe in the theoretical benevolence, and practical malignity of man."
~William Hazlitt
|